Description
In this class, we will demonstrate the wide support for importing into Unreal Engine 4 content that was authored in a range of Autodesk applications. Participants will use Datasmith to import CAD and 3ds Max projects and then deploy them as real-time interactive applications. The class will introduce learners to the mindset of working within real-time rendering technology.
Key Learnings
- Understand the process of using Datasmith for Unreal Engine 4 to ingest Autodesk content with a view to real-time rendering
- Gain a greater understanding of real-time rendering pipelines for Unreal Engine 4
- See how to use Datasmith for 3ds Max and CAD to ingest 3D content
- See a demonstration where real-time rendering is used for 3ds Max and CAD data