Description
With the new particle additions to the 3ds Max® tool roster, you now have the best ever control over particle flow. In this hands-on lab, learn to write custom operators, build breakable structures, and tear objects apart.
Key Learnings
- Describe the new particle flow additions
- Use particle flow for motion graphics
- Simulate basic cloth and metal tearing with mParticles
- Go under the hood of PFlow with advanced data manipulation (ADM)
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